Weekly Rules Revision/ War

Create an image that features a medieval battlefield with players strategizing over maps, showcasing elements of war rules and diplomacy in a vibrant, engaging style.

Weekly Rules Revision Quiz

Test your knowledge and understanding of the weekly rules regarding war and gameplay mechanics. This engaging quiz consists of 12 multiple-choice questions designed to assess your familiarity with important gameplay regulations.

  • Understand the implications of unconditional surrenders.
  • Learn about condottieri and their rules.
  • Explore war score mechanics and stalemate scenarios.
12 Questions3 MinutesCreated by ControllingKnight457
If a player unconditional surrenders a pause will be made until the peace is completed
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If you have 99% war score that counts as 100% and you are forced to peace out
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You can't send more condottieri than AI's force limit.
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To enforce peace you have to have free human ally slot. This slot counts as taken as long as the war goes.
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Condottieri must be sent for default price.
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If war lasts more than 10 years and it's a stalemate, player controlling the war goal can peace out for 20% (he is allowed to take only provinces he controls).
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It's not allowed to stab hit for a province you don't occupy
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No CB is not allowed (including AI)
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Truce breaking is not allowed (including AI)
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Snaking is not allowed (including AI). You have to take full states
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Humans on colonial nations are not allowed to attack colony that belongs to human overlord.
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It is not allowed to go 1/3 over your naval and/or military force limit
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