Long range shooting but also burst damage at close range
Long range rockets and flying abilities
Pick a play style
Protect my allies behind me and punish those who are close
Protect myself and allies while charging my weapon
Jumping into battle and zapping enemies and jumping out when things get bad.
Protecting my team from incoming projectiles and getting close and destroying tanks
Punishing carleless enemies with a one shot combo and keep some heals on the side for yourself
Pick a defensive play style
Blocking off tight corridors and have large area-denial
Snipe from a distance with more accuracy but less protectio
Snipe from a distance with less accuracy but more protection
Murder enmities that are foolish enough to be in front of you but be vulnerable from the back
Freeze enemies in there tracks and get away with walls and self-heals
Build a turret and just do nothing but wait for the PoTG's to roll in
Healing?
Shoot enemies with a sniper rifle to heal them and have healing grenades with a sleep dart to use on enemies
Constant AoE(Area of Effect) healing with decent offensive power
Beam of constant healing or a damage buff to allies but with low offensive power
Low healing on a single target and strong debuff on enemy heroes with medium offensive power
I don't need to heal! I'll set up turrets and give shields to support my team!
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