Future D&D Campaign Developments (Please answer honestly)

A vibrant fantasy landscape depicting a Dungeons & Dragons scene with adventurers, NPCs interacting, and a mystical atmosphere that captures the spirit of role-playing games.

Evaluate Your D&D Experience

Join us to provide your insights on our Dungeons & Dragons campaign! Your feedback will help us enhance gameplay and create a more enjoyable experience for everyone.

  • Rate your enjoyment
  • Share your preferences for gameplay style
  • Suggest improvements
12 Questions3 MinutesCreated by ExploringQuest42
Have you been having fun with the campaign so far?
Yes
No
Kinda meh
If you had to choose one, which type of play do you prefer?
Combat encounters
Role play/out of combat encounters
What kind of game do you enjoy playing?
One where the narrative is mostly linear with a bit of free time/exploration
One where the narrative is mostly free form and the party get's to decide where to go
In your opinion, what do you not like about campaign?
Please choose one or more of what type of adventure you prefer.
One where the party follows an overarching main story where not much else matters.
One where the party follows multiple stories that have connections to the character's backstories.
One where the party explores the world and finds random encounters and side missions to accomplish rather than trying to achieve an overall goal.
In your opinion, do you think there should be more Role Play(RP) between both characters and/or NPC's?
Yes, totally
Nah, not really comfortable with that
In your own words, describe what you would like to change. (Add certain things in more often, take some things out, more fight's, more role play scenarios, etc.)
Please select the choices that you think are important and should be implemented in the game regularly.
Keeping track of food/sleep
Travel times and distances
Flanking bonuses
Inspiration
Time/date
Regular combat encounters
Regular role play encounters
Party interaction
Shopping through role play rather than telling the DM what you want and you just pay the amount
Quick shopping through asking the DM to get specific things rather than role playing shopping scenarios
Detailed descriptions of locations or scenery
Quick descriptions to get to the gameplay more often
Voicing NPCs with actual effort
Voicing NPCs with minimal effort
In your own words, what do you think needs to change with the DMing style of your game to be more enjoyable for you specifically?
In your own words, what do you think needs to change with the players style of your game to be more enjoyable for you specifically?
As a last question summary, leave your thoughts below about the game in general and about anything else that may not have been asked in this survey. Any last thoughts or inputs you'd like to put in can be submitted here.
Thanks for taking the time to do this! Overall how would you rate the survey?
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