Mutiny Raid Preference Survey

Create an illustration of a group of fantasy characters discussing raid schedules around a table, including visual elements like timers, loot boxes, and scrolls detailing loot systems.

Mutiny Raid Preference Survey

Help us optimize our raiding schedule and loot system by participating in the Mutiny Raid Preference Survey! Your feedback is crucial in ensuring that our guild runs smoothly and meets everyone's needs.

  • Share your preferred days and times for raids
  • Evaluate your satisfaction with the current looting system
  • Suggest your ideal looting criteria
5 Questions1 MinutesCreated by GatheringLoot42
Which day(s) are you able to raid on? If you can raid most/all days, select which days that are most preferable to you.
Tuesday
Wednesday
Thursday
Friday
Saturday
Sunday
Monday
Which timeslot(s) are you able to raid on? If you can raid at all times, select which timeslots most preferable to you.
Early Morning (4:00-7:00)
Morning (8:00-11:00)
Lunchtime (10:30-13:30)
Afternoon (14:00-17:00)
Early Evening (17:30-20:30)
Late Evening (20:30-23:30)
Latenite (23:59-3:00)
I want to raid for 4 hours, rather than 3.
I want to raid for 5 hours, rather than 3.
How satisfied are you with the current looting system of Loot Council? On this scale, a '1' represents that you are considering leaving the guild because of it, 10 means you would consider leaving the guild if we do *not* use LC, and a 5 represents indifference in our looting system style.
1
2
3
4
5
6
7
8
9
10
If it were up to you, which looting system(s) would you like to see while raiding?
Loot Council (Small Council, this is what we do now)
Loot Council (Large council, all raider ranks vote if they're on the run)
Suicide Kings (True Suicide, you win you go to the back of the line)
Suicide Kings (Modified, you win you drop in ranking, but not necessarily to the back)
DKP (True DKP. Things cost X points, raids offer Y points)
Zero-Sum DKP (things cost X points, raids rewards points based on points spent)
Open-bid DKP (People bid what they wanna pay, high bid wins)
Hidden-bid DKP (People bid what they're willing to spend, winner spends 2nd place + 1 point)
EPGP (Raids earn EP, gear acquisitions earn GP, winner is the person with the highest EP/GP ratio)
MS > OS 1 prio roll (The option of choice for PuGs on BSB)
Free roll, 1 prio roll (Arcsine's Latenite runs used this)
Free Roll (Let RNGesus sort it out)
OTHER (Detail this in the next question)
If you selected OTHER on the previous question, describe, in moderate detail, the loot system that you would design. Exact numbers not required, just general mechanic of this system.
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