Second Life Combat Survey

An artistic representation of a digital combat arena in a virtual world, featuring stylized avatars engaged in battle, with futuristic weapons and a vibrant environment that suggests excitement and competition.

Second Life Combat Experience Survey

Join us in shaping the future of combat in Second Life! This survey aims to gather insights from players regarding their experiences and satisfaction levels with combat functionalities.

  • Help improve the combat experience
  • Your feedback is crucial for development
  • Anonymous participation
8 Questions2 MinutesCreated by FightingPhoenix123
This is a survey to measure satisfaction and collect data on current opinions of the direction of Second Life combat functionality. Your results are anonymous and your choices will impact the future of development in-world.
This is a survey to measure satisfaction and collect data on current opinions of the direction of Second Life combat functionality. Your results are anonymous and your choices will impact the future of development in-world.
When did you begin your involvement in Second Life combat?
2003-2005
2006-2008
2009-2012
2013-2015
2016-present
Generally, how has your activity changed over time?
I log on less than I used to
I log on more than I used to
I consistently log in often
I consistently log in rarely
When you were a new combatant in Second Life, what most attracted you to continue playing? (top three choices)
Friendships/Relationships
Customized weapons and armor creation
Improving your combat skill/Enjoying combat
Organizing, administrating, and group-building
Making your enemies suffer and destroying their fun
How satisfied are you with current combat functionality in Second Life?
Very satisfied
Somewhat satisfied
Not satisfied
What is the biggest barrier to new people enjoying and participating in Second Life combat?
Not enough marketing/advertising/recruiting
Group entry requirements, limited/established themes
Combat is instant-kill and frustrating/not fun
Lack of public combat zones or battlespaces
What action would most likely fix the barrier problem you selected in previous question?
Thanks for your participation.
Thanks for your participation.
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